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first_img Email Click to view the privacy policy. Required fields are indicated by an asterisk (*) By Frankie SchembriSep. 6, 2018 , 5:25 PM Researchers surveyed 2042 players before and after the game and found that participants’ knowledge of climate change causes and impacts increased, as did their sense of urgency in fighting it; some 81% said that their desire to learn and do more about climate change had increased, the team reported last week in PLOS ONE. The trend was consistent across the 39 games held in North and South America, Europe, and Africa.The results also suggest the game can reach people who aren’t usually advocates for climate action, say scientists, such as Americans who vocally oppose government regulation of free markets. The researchers say this demonstrates the simulation’s potential to motivate people to stand up for the climate regardless of factors like nationality, age, education, and even political leanings.But could it be enough to stop the planet from warming by at least 2°C before century’s end? More players are needed, say scientists, and enthusiasm for the game needs to move into the real world. Sign up for our daily newsletter Get more great content like this delivered right to you! Country Country * Afghanistan Aland Islands Albania Algeria Andorra Angola Anguilla Antarctica Antigua and Barbuda Argentina Armenia Aruba Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia, Plurinational State of Bonaire, Sint Eustatius and Saba Bosnia and Herzegovina Botswana Bouvet Island Brazil British Indian Ocean Territory Brunei Darussalam Bulgaria Burkina Faso Burundi Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Chad Chile China Christmas Island Cocos (Keeling) Islands Colombia Comoros Congo Congo, the Democratic Republic of the Cook Islands Costa Rica Cote d’Ivoire Croatia Cuba Curaçao Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Falkland Islands (Malvinas) Faroe Islands Fiji Finland France French Guiana French Polynesia French Southern Territories Gabon Gambia Georgia Germany Ghana Gibraltar Greece Greenland Grenada Guadeloupe Guatemala Guernsey Guinea Guinea-Bissau Guyana Haiti Heard Island and McDonald Islands Holy See (Vatican City State) Honduras Hungary Iceland India Indonesia Iran, Islamic Republic of Iraq Ireland Isle of Man Israel Italy Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Korea, Democratic People’s Republic of Korea, Republic of Kuwait Kyrgyzstan Lao People’s Democratic Republic Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macedonia, the former Yugoslav Republic of Madagascar Malawi Malaysia Maldives Mali Malta Martinique Mauritania Mauritius Mayotte Mexico Moldova, Republic of Monaco Mongolia Montenegro Montserrat Morocco Mozambique Myanmar Namibia Nauru Nepal Netherlands New Caledonia New Zealand Nicaragua Niger Nigeria Niue Norfolk Island Norway Oman Pakistan Palestine Panama Papua New Guinea Paraguay Peru Philippines Pitcairn Poland Portugal Qatar Reunion Romania Russian Federation Rwanda Saint Barthélemy Saint Helena, Ascension and Tristan da Cunha Saint Kitts and Nevis Saint Lucia Saint Martin (French part) Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa San Marino Sao Tome and Principe Saudi Arabia Senegal Serbia Seychelles Sierra Leone Singapore Sint Maarten (Dutch part) Slovakia Slovenia Solomon Islands Somalia South Africa South Georgia and the South Sandwich Islands South Sudan Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Swaziland Sweden Switzerland Syrian Arab Republic Taiwan Tajikistan Tanzania, United Republic of Thailand Timor-Leste Togo Tokelau Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Tuvalu Uganda Ukraine United Arab Emirates United Kingdom United States Uruguay Uzbekistan Vanuatu Venezuela, Bolivarian Republic of Vietnam Virgin Islands, British Wallis and Futuna Western Sahara Yemen Zambia Zimbabwe When petulant children refuse to do their homework, enterprising parents have a solution: Turn it into a game. Now, scientists are taking a page from the books of creative parents to tackle an even more difficult challenge—climate change.With average global temperatures predicted to rise at least 2°C globally by 2100, one team of scientists wanted to figure out what would be the most effective way to spur the public into action. Until now, most large-scale efforts have been directed at public information campaigns, based on the theory that clear, frequent warnings about the dangers of climate change—and its causes—might spur people to action. But scientists thought approaches enabling people to learn through experience and experimentation might do a better job.So, they asked thousands of people around the globe to participate in a role-playing game called World Climate, which forces players to save the world from climate change as delegates to a United Nations conference. The ”delegates” get immediate feedback: Their decisions are fed into a climate policy computer model called C-ROADS, which tells them the likely impact of their choices on public health, economic prosperity, and safety from natural disasters. Climate Interactive/Flickr (CC BY-NC-SA) Scientists hope to spark action on climate change—by turning it into a gamelast_img read more